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Mark Gerhard & Jeffrey Harper 
Mastering Autodesk 3ds Max Design 2010 

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Cover of Mark Gerhard & Jeffrey Harper: Mastering Autodesk 3ds Max Design 2010 (ePUB)
The only comprehensive tutorial/reference exclusively devoted to
Autodesk’s robust architectural visualization software

3ds Max Design is a powerful real-time 3D design, modeling, and
animation tool for architectural visualizations. This book covers
all the software’s crucial features, including how to simulate and
analyze sun, sky, and artificial light-crucial factors for
sustainable design-and how to define and assign realistic materials
and work with Auto CAD and Revit files.

You’ll quickly learn how to get the most from this powerful
software’s 3D modeling, animation, and rendering capabilities.
Mc Farland is an Autodesk Authorized Author with professional
experience in creating complex visualizations for a large property
development company. His real-world focus means workflows and
instructions are professional and proven, and projects will include
those that pros work on every day.

* Uses actual examples from the author’s experience, including
retail spaces, small offices, residential developments, and
more

* Concise explanations, focused examples, step-by-step
instructions, and hands-on tutorials teach the basics and fine
points of the software

* Covers all the essential features, such as how to simulate and
analyze sun, sky, and artificial light

* Demonstrates efficient use of the interface; how to work with
Revit and Auto CAD files; using data, scene management, and solid
modeling tools; rendering real-world surfaces; and setting up
animated walkthroughs

Mastering 3ds Max Design 2010 provides a practical
education in using this powerful architectural visualization
tool.
€47.99
payment methods

Table of Content

Introduction.

Chapter 1: Getting to Know 3ds Max Design 2010.

Chapter 2: Introducing 3ds Max Objects.

Chapter 3: Creating Shapes with Splines.

Chapter 4: Editing Meshes and Creating Complex Objects.

Chapter 5: Creating AEC Objects.

Chapter 6: Organizing and Editing Objects.

Chapter 7: Light and Shadow.

Chapter 8: Enhancing Models with Materials.

Chapter 9: Using the 3ds Max Camera.

Chapter 10: Working with External Files.

Chapter 11: Using mental ray.

Chapter 12: Understanding Animation.

Chapter 13: Creating Animations.

Chapter 14: Atmospheres, Effects, reactor, and Particles.

Chapter 15: Using Other Autodesk Applications with 3ds Max
Design 2010.

Appendix A: The Bottom Line.

Appendix B: Modifiers and Materials.

Index.

About the author

Mark Gerhard is a 3ds Max Design guru and application
engineer. He was one of the first artists hired by Autodesk to test
the first version of this software in 1990, wrote many of the
tutorials that ship with 3ds Max, and continues to train 3ds Max
users.

Jeffery M. Harper uses 3ds Max to create architectural
and civil engineering visualizations as well as models, stills and
animations used in Computer Based Training Programs.

Jon Mc Farland uses 3ds Max Design to create
visualizations of proposed facility construction and expansions and
teaches 3ds Max Design courses at the university level. He has
written six books, including Auto CAD 2010 and Auto CAD LT 2010:
No Experience Required.
Language English ● Format EPUB ● Pages 912 ● ISBN 9781118059418 ● File size 66.9 MB ● Publisher John Wiley & Sons ● Published 2011 ● Edition 1 ● Downloadable 24 months ● Currency EUR ● ID 2352310 ● Copy protection Adobe DRM
Requires a DRM capable ebook reader

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