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James Goodwill & Wesley Matlock 
Beginning Swift Games Development for iOS 

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Game apps are one of the most popular categories in the Apple i Tunes App Store. Well, the introduction of the new Swift programming language will make game development even more appealing and easier to existing and future i OS app developers. In response, James Goodwill, Wesley Matlock and Apress introduce you to this book, Beginning Swift Games Development for i OS. In this book, you’ll learn the fundamental elements of the new Swift language as applied to game development for i OS.


In part 1, you’ll start with a basic 2D game idea and build the game throughout the book introducing each Sprite Kit topic as we add new functionality to the game. By the end of the book, you’ll have experience with all the important Sprite Kit topics and have a fully functional game as a result. In part 2 of this book, you’ll learn 3D game development using Apple’s Scene Kit framework and the Swift programming language. And, you’ll follow the same pattern we used for part 1.


After reading and using this book, you’ll have the skills and the code to build your first 2D and then 3D game app that you can run on any i OS enabled device and perhaps sell in the Apple i Tunes App Store.



€28.88
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关于作者

James Goodwill is an 8-time published author of leading technologies such as Java Servlets, Java Server Pages (JSPs), Tomcat and Struts. He is a senior enterprise i OS and Java consultant in the Denver metro area and frequent speaker and article writer.
语言 英语 ● 格式 PDF ● 网页 276 ● ISBN 9781484204009 ● 文件大小 6.4 MB ● 出版者 APRESS ● 市 CA ● 国家 US ● 发布时间 2015 ● 下载 24 个月 ● 货币 EUR ● ID 4952310 ● 复制保护 社会DRM

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