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John Edgar Park 
Understanding 3D Animation Using Maya 

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Couverture du John Edgar Park: Understanding 3D Animation Using Maya (PDF)

Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering.


Understanding 3-D Animation Using Maya covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. After an initial ‘concepts’ section launches each chapter, hands-on tutorials are provided, as well as a chapter project that progressively adds newly learned material and culminates in the final animated short. This is the first book on Maya that teaches the subject using a sensible, proven methodology for both novices and intermediate users.


Topics and features:


– Proven method that emphasizes preliminaries to every chapter


– Integrates the ‘why’ concepts of 3-D simultaneously with the ‘how-to’ techniques


– Skills reinforced with tutorials and chapter projects


– Real-world experience distilled into helpful hints and step-by-step guides for common tasks

€53.49
méthodes de payement

Table des matières

* Essential skills * Refinements * Intermediate skills * Adding character * Wiring things up * Bringing it all together * Index
Langue Anglais ● Format PDF ● Pages 313 ● ISBN 9780387269047 ● Taille du fichier 18.8 MB ● Maison d’édition Springer New York ● Lieu NY ● Pays US ● Publié 2007 ● Téléchargeable 24 mois ● Devise EUR ● ID 2144291 ● Protection contre la copie Adobe DRM
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