आवर्धक लेंस
लोडर खोजें

Transactions on Edutainment V 

समर्थन
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 5th volume in this series represents a selection of 12 contributions from DMDCM 2010, the 5th International Conference on Digital Media and Digital Content Management, held in Chongqing, China, in December 2010, as well as 9 regular papers. The papers cover topics such as human-computer interaction, virtual exhibit, face recognition, character animation etc.; they moreover present a large number of applicationexamples in the area of e-learning, game, animation, multimedia, and virtual reality which gives more broad view on the application of edutainment-related techniques.
€55.97
भुगतान की विधि
भाषा अंग्रेज़ी ● स्वरूप PDF ● ISBN 9783642184529 ● प्रकाशक Springer Berlin Heidelberg ● प्रकाशित 2011 ● डाउनलोड करने योग्य 3 बार ● मुद्रा EUR ● आईडी 6321964 ● कॉपी सुरक्षा Adobe DRM
एक DRM सक्षम ईबुक रीडर की आवश्यकता है

71,454 इस श्रेणी में ईबुक