How do video games and mental health intersect from the perspectives of psychology and game design? In recent years, the topic of mental health has gained tremendous importance for the games industry, affecting both the applied and entertainment games sectors. The former draws from established practices in diagnostics, digital medicine, therapy, and self-help to develop innovative and accessible tools; the latter follows in the tradition of games d’auteur, addressing the topic of mental health from a personal perspective. The contributors to this volume inspect current trends and future perspectives related to these phenomena to inform the work of psychologists and game designers.
Language English ● Format PDF ● Pages 250 ● ISBN 9783839468562 ● Editor Federico Alvarez Igarzábal & Emmanuel Guardiola ● Publisher transcript Verlag ● City Bielefeld ● Country DE ● Published 2024 ● Edition 1 ● Downloadable 24 months ● Currency EUR ● ID 8910663 ● Copy protection Social DRM
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