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Angela (University of Bolton, UK) Tinwell 
The Uncanny Valley in Games and Animation 

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Advances in technology have enabled animators and video game designers to design increasingly realistic, human-like characters in animation and games. Although it was intended that this increased realism would allow viewers to appreciate the emotional state of characters, research has shown that audiences often have a negative reaction as the human
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Format EPUB ● Halaman 236 ● ISBN 9781040059395 ● Penerbit CRC Press ● Diterbitkan 2014 ● Diunduh 3 kali ● Mata uang EUR ● ID 9353702 ● Perlindungan salinan Adobe DRM
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