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Angela (University of Bolton, UK) Tinwell 
The Uncanny Valley in Games and Animation 

Supporto
Advances in technology have enabled animators and video game designers to design increasingly realistic, human-like characters in animation and games. Although it was intended that this increased realism would allow viewers to appreciate the emotional state of characters, research has shown that audiences often have a negative reaction as the human
€119.37
Modalità di pagamento
Formato EPUB ● Pagine 236 ● ISBN 9781040059395 ● Casa editrice CRC Press ● Pubblicato 2014 ● Scaricabile 3 volte ● Moneta EUR ● ID 9353702 ● Protezione dalla copia Adobe DRM
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