Virtual environments such as games and animated and 'real’ movies require realistic sound effects that can be integrated by computer synthesis. The book emphasizes physical modeling of sound and focuses on real-world interactive sound effects. It is intended for game developers, graphics programmers, developers of virtual reality systems and traini
Format PDF ● Strony 263 ● ISBN 9781498765466 ● Wydawca CRC Press ● Opublikowany 2002 ● Do pobrania 3 czasy ● Waluta EUR ● ID 4681803 ● Ochrona przed kopiowaniem Adobe DRM
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